﻿using System;

namespace NivalisEngine.Input
{
    public class Input
    {
        public Point MousePosition { get; set; }
        public Mouse Mouse { get; set; }
		public Keyboard Keyboard { get; set; }

        public void Update(double elapsedTime)
        {
            Keyboard.Process();
            Mouse.Update(elapsedTime);
        }
    }
}
